About Me

harrison-hough

 Who am I?

Harrison Hough
Game Developer

I grew up playing Nintendo 64, saving princesses in big castles and driving throwing red shells as I raced around in a go-kart. Now I am a 26-year-old Aussie lad and have been making video games for the last 4 years. For over 2 years I worked as a Unity VR Game Developer and have been playing games for as long as I can remember. While I enjoy all aspects of game development, however, I do specialize in gameplay programming. I am currently living in Melbourne as I look for my next adventure. Most of my experience has been in C# and Unity 3D, however, I also have strong skills in C++ and am familiar with Unreal Engine 4 as I have used it for a few minor projects.

Check out my portfolio to see some of my work or send me a message, I’m always up for a chat about games!

Looking To Hire?

I am actively looking for my next adventure

Email Me

What do I Do?


Programming

Gameplay and UI programming in C# and C++. Plus Mel and Python programming, creating tools for Maya

2D/3D Art

Creating 2D and 3D art for games and the web

Game Development

Everything from programming, optimization, scene setup and more in Unity and Unreal Engine.

Character rigging

Creating custom rigs for humanoid game characters in Maya

Web Development

Skills and knowledge in Front End Web Development such as HTML, CSS, Javascript and WordPress.

Lighting

High quality lighting and shading setups to create great visuals

Programs


Unity 3D

Unreal Engine 4

Visual Studio

Photoshop

Maya

GitHub