Who am I?
I grew up playing Nintendo 64, saving princesses in big castles and driving throwing red shells as I raced around in a go-kart. Now I am a 26-year-old Aussie lad and have been making video games for the last 4 years. For over 2 years I worked as a Unity VR Game Developer and have been playing games for as long as I can remember. While I enjoy all aspects of game development, however, I do specialize in gameplay programming. I am currently living in Melbourne as I look for my next adventure. Most of my experience has been in C# and Unity 3D, however, I also have strong skills in C++ and am familiar with Unreal Engine 4 as I have used it for a few minor projects.
Check out my portfolio to see some of my work or send me a message, I’m always up for a chat about games!
What do I Do?
Gameplay and UI programming in C# and C++. Plus Mel and Python programming, creating tools for Maya
Creating 2D and 3D art for games and the web
Everything from programming, optimization, scene setup and more in Unity and Unreal Engine.
Creating custom rigs for humanoid game characters in Maya
High quality lighting and shading setups to create great visuals