As I am constantly working on my 3D game portfolio I have finally started to add some sprites for on screen GUI. The two below are to be used as indicators to show when a player can interact with a door or a chest. I will eventually redo them and make them look nicer. I also recently changed my door open scripts from using an oncollision trigger to a raycasting trigger. So basically it allows you to open the door when you are looking at it as apposed to just standing in front of it.