And a Piano!

I am adding few musical instruments to the horror game I am working on so I have started modelling a piano! Very basic so far but will add more details soon.  

More scripting…..oh and a Time machine!

I have been working a lot with converting my old scripts to use Raytracing instead of box collider triggers. Now I have interactions with game objects such as doors, notes, chests, levers and keys all working through raytracing. This means that you can interact with the objects when you “aim” at them and press a button. I also spent some …