In my 3rd year of University I created a very basic prototype for a horror game with emphasis on writing our own C# code in Unity. As such we used pre-made assets, now I am going to create a my own game with my own assets but a similar concept. I will reuse the scripts I made back then and improve on them. I also have a bunch of new scripts I have created for other projects that I am going to make use of. The idea is to make a short but complete and polished 3D horror game.
Tonight I started to block out the level add in some of the furniture and objects that I have already created just to visualize the layout of the level. I also set up a few tests for my scripts using basic objects. Once I know the scripts work as expected I can simply import the 3D objects I make and swap them in.
Here are some screenshots of how its coming along.