Horror game project

In my 3rd year of University I created a very basic prototype for a horror game with emphasis on writing our own C# code in Unity. As such we used pre-made assets, now I am going to create a my own game with my own assets but a similar concept. I will reuse the scripts I made back then and improve on them. I also have a bunch of new scripts I have created for other projects that I am going to make use of. The idea is to make a short but complete and polished 3D horror game.

Tonight I started to block out the level add in some of the furniture and objects that I have already created just to visualize the layout of the level. I also set up a few tests for my scripts using basic objects. Once I know the scripts work as expected I can simply import the 3D objects I make and swap them in.

Here are some screenshots of how its coming along.

 

Gravity On Test

Gravity On Test

An early level mockup

An early level mockup

First persion view of level mockup

First persion view of level mockup