This is actually something I originally made for a job application as part of the test, since it was a test for programming I only had primitives for game objects. Since then I have created low poly assets to make it look nicer. It took a few hours spread out over a few days. The fun part was actually doing the “world wrap” effect and playing around with different options for object pooling / recycling
Target Platform: Web, PC
Content: All 3D assets I created in Maya, I did use some default textures for the particles.
Aim: The aim of the game is to simply survive as long as possible dodging and destroying Asteroids.
Controls: WASD to Move, Spacebar or LMB to shoot
- 3D modeling
- 8 bit sound creation
- Visual Studio
https://harrisonhough.itch.io/asteroids-remake – Test it out in your browser!