Year of Project: 2015
I wanted to create a 2.5D space shooter drawing a lot of inspiration from the original 8 Bit Space Invaders but with my own spin on it. Adding a few different modes and models to use. For example instead of Space ships have a version with ships (boats) and another with cars or even dragons. After creating the initial prototype (what you can see now) I have put this project on hold until I have time to finish it off.
Concept: A 2.5D Space Invaders game for mobile with my own custom features and game design choices.
Target Platform: Mobile (iOS, Android)
Content: All 3D and 2D assets I created myself as well as all the C# scripts and game logic. I did use a couple of Unity plugins for for post effects and saving to text files.
Aim: To survive waves of enemies to get the highest possible score
Touch screen input (tap and Swipe)
- C# Scripting
- Unity development
- Mobile development
- Project organization
- Game Design
- GUI design
- Texture and UI icon creation
- 3D modelling
- UV mapping